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Review - MotorStorm

PCN Review: Motorstorm: Arctic Edge
Posted on November 11, 2009 by Darren

Following in line with its predecessors, Motorstorm: Arctic Edge brings a whole new twist to the series with the addition of new vehicles and the frosty element: ice. However, is this game a true chip off the old block or does it deserve the cold shoulder?

Developed by bigBIG Studios, Arctic Edge brings the Motorstorm series to the PSP for the first time. However, this isn't just a dumbed down version of the PS3 titles. Arctic Edge brings a ton of new features, new vehicles, and massive tracks. The over-the-top antics of the previous titles return, with impressive vistas, huge jumps, and some mayhem along the way all in the palm of your hand.

Motorstorm: Arctic Edge’s main festival mode takes you through a rising spiral of increasingly difficult challenges. Along the way you can obtain medals in each race, which in turn reward you with points. When you reach certain benchmarks, you will unlock new ranks of competition, which leads to more races and new tracks. There are often ten standard races in a rank, but there are mostly other variations of the classic race mode.

Speed Races, as seen in Motorstorm: Pacific Rift, are races through checkpoints with the goal of keeping a countdown timer from hitting zero. Passing through these in quick succession will give you more time, which in turn gives you the best chance of winning—whoever finishes the race with the most time wins. This is a great way to break up the gameplay and is perfect for on-the-go racing, especially as these speed races give you a look at many of the tracks' branching paths and can be completed within 2 to 3 minutes. 

Another mode, named Time Tickers, has you racing against four other opponents competing for points. It’s another fun little mode to break up the gameplay that awards you points for your position during the race—the higher the position, the more points you win, but be careful as first place goes up pretty fast and there is often a low limit in which to match the points to. The game also features custom races and time trials, with the ability to download ghosts and race online against six other competitors.

Another mode from Pacific Rift, Photo mode, also shows up in the handheld game, allowing you to pause the game and snap a pic of your gnarliest crash and share it with friends.

If you haven’t guessed by the name of this title, the festival takes places within the Arctic, allowing for tracks created around the themes of muddy logging towns, cracked glaciers, and ice caverns. There are 12 tracks in all, filled with multiple paths, massive jumps and twisting half pipes. Each is more fun than the last, but certain ones will stick out as your favorites.

The vehicle selection is composed of 8 different classes, ranging from the standard ATVs and Big Rigs to the two new vehicle types: Snow Machines and Snow Cats. These basically act like their wheeled counterparts, although the snow machines are often easy to spin and are by far faster than the bikes—just don't get stuck in front of a snow cat as they're no slouch and have the power to back it up.

Arctic Edge does a fantastic job of porting over the extreme nature and the pure fun of the PS3 Motorstorm titles to palm of your hand. Although admittedly the crashes don’t carry the awe inspiring destruction seen on the PS3, crashing is still part of the fun. With the ability to quickly get back in the race with some help from the boost, you never miss out on the action for long. This is a true Motorstorm title for the PSP, not compromising on the features that made the PS3 versions such a hit.

Visually the handheld does well once again for it's self, it might not be as good looking as some games but it's sheer level of detail is unmatched.
AE continues the tradation of a great soundtrack with well chosen Rock/Metal songs as well as Electro and Drum & Bass.
It some what stays with the tried and tested forumla of the series, however the whole Artic side to the gameplay adds new interesting plays on to the standard gameplay. We would of loved to see maybe the Ice play a bit more of a bigger role in the phyics
Replay Value
Think of a game, that you know, which has tons of replay value. Got one? Good. This game does so much more, from unlockables to customisition heck even challenges if you're into doing long comutes this is the perfect game to play for months to come just w
The game is a solid handheld game, with many just pick up and play options and nice visuals, but don't try to compare it to it's older brother as some aspecs of the game may let you down, such as the phyics if the vehicles when they blow, but none the les
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Publisher: Sony Computer Entertainment
Developer: Evolution Studios
Genre: Racing
ESRB: Teen
Release: 2007-03-06
Wished: 0
PCN Rating: 8.0


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