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Feature - Resistance 3

Resistance 3 Hands On Impressions
Posted on June 15, 2011 by Dustin S.

I will be the first to admit it, I am a huge Resistance fanboy no matter how you put it. I love the franchise, Resistance Fall of Man is still one of my most favorite games released, especially on PS3. There is nothing I absolutely hate about it and was once addicted to the online for months on end. The 10k trophy was probably my most favorite trophy to ever earn. However that’s not to say I don’t agree with some of the mistakes they made with Resistance 2. So I crossed my fingers and hoped Resistance 3 would return the franchise to the glory days…and after playing it myself, it did just that.

Resistance 3 was a big title on the show floor during E3. A bit off topic, but something totally cool, while waiting in line to see the PlayStation Vita I saw Ted Price. He was talking to someone nearby the line and I glanced over and noticed him and felt like a creeper as I hoped he would walk over. Which he did, he didn’t stop to say high or anything, but it was still one of the coolest things ever.

Back on topic, Resistance 3 was the first game I ran to when Sony opened up their arcade area after the press conference. The game felt totally new based off other games. The guns felt like they had a bit of weight added to them, not so arcadish, but not too realistic either. Running around was easy, and the visuals were absolutely fantastic.

I noticed the game is also a lot gorier. Enemies would explode and get blood on the screen and so on. There was a lot going on at once, something Resistance is really known for. Enemies were flying around, jumping, and running at you. Things were exploding and your teammates were firing back. The game felt intense right from the get go, but still had some of the same feeling the past two titles have had.

The only major issue I had with the title while I was playing was the frame rate dropped dramaticly when the battles got super intense. I started lagging out, at a certain point it started making the game a bit harder to stay alive. It only happened when drop ships and tons of enemies were all doing different things, and it would only last for about two or three seconds, but it was noticeable.

The only aspect about the gameplay that I didn’t like was the jumping aliens. They were a lot more spread throughout the level than I had expected. I was expecting them to be few, somewhat like squad, but they were the majority. Things seemed to go in waves. Ground enemies, then the jumping and air enemies. They are a pain to shoot and took a ton of bullets, making it harder simply because of them not dying.

Needing health packs is something we will need to get used to again. After being addicted to Call of Duty for the longest time, I kept running out into the battle taking out enemies and ducking into cover. Naturally I thought my health was back and went and tried it again, only to end up dying. It only took about two deaths before I got the hang of it though.

The game itself was really hard, and not easy to breeze through like Resistance 2. It was a challenging fun though, not a frustrating experience. You seem to learn about how you play the game, and will change depending on what you messed up, and will easily get passed the point on the next go. Overall Resistance 3 was by far my favorite game at the show. It had the best visuals (right next to it was Uncharted 3) and the most fun gameplay. It will be adding something new to FPS titles this Fall and I can’t wait to get my hands on the final version.

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Resistance 3RESISTANCE 3
Publisher: SCE
Developer: Insomniac Games
Genre: Shooter
ESRB: Mature 17+
Release: 2011-09-06
Wished: 1
PCN Rating: 9.0