Which company is the easiest and most cost-effective to produce peripherals for?
You mean which console? It really depends on the peripheral rather than the host machine.
Where do you see the video game industry 20 years from now?
Look how far we’ve come in the last 20 years – breathtaking, isn’t it? We can’t move as far in the next 20 years, though. Graphics can only be as sharp as the TV will allow, and television is a medium that doesn’t introduce new technology every five years or so, unlike consoles. Development costs place a ceiling on how far things can go in that direction too.
I think the games scene in 20 years will be far more disparate, with different games for different people. Not just in terms of game genres, but the entire gaming experience. Casual gaming is already gaining ground on the PC and mobile phone, and with digital downloads making their way into the living room via the Media Center PC and Apple TV, new possibilities are opened. There will still be consoles for the hardcores, the equivalent of today’s PS3 and Xbox 360, and Datel will still be producing exciting peripherals and game enhancers for them. But gaming as a whole will enjoy a much broader user base.
Also, Duke Nukem Forever will still be in development, but the last set of screenshots will imply it’s worth waiting for…
Micro-transactions are becoming something of a hot topic in the industry. Do you feel that these are to the benefit of the consumer or simply a way to exploit the pockets of the consumer?
They’re of great benefit to the consumer. After all, they’re proving very popular and no one is forced to buy if they don’t want to. I wonder how much of a benefit they are to the software companies, though. After all, time spent playing XBLA games is time that isn’t invested in the latest blockbuster release…
Any favorite movies you have seen recently?
The last movie I saw was Ghost Rider, which was fun, if disposable.






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