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-   -   3D Models (http://www.ps3center.net/forums/showthread.php?t=6481)

Darren 24-08-2009 04:30 AM

3D Models
 
During my first year at Uni I made a few 3D models using 3Ds Max at maxium of 2000 tris. And these were the first time I attempted to create Vehicles.

http://fc06.deviantart.com/fs45/f/20..._by_Y2DAZZ.jpg
Audi TT - 2008 Edition.

http://fc06.deviantart.com/fs44/f/20...a0fe4b0aca.jpg
HP562

http://fc09.deviantart.com/fs43/f/20...f0251215d0.jpg
Cessna CITATION II

http://fc07.deviantart.com/fs45/f/20...b4e481a9a5.jpg
M270 MRLS

lloyd 24-08-2009 06:45 PM

Pretty good for your first tries. ^^ which one was the hardest to make?

Shak 24-08-2009 07:34 PM

Very good actually, my brother is also a 3DSMax modeler. He doesn't like it when there is limit on the amount of Polys he can use though. Most of his stuff has literally thousands and thousands of polys. But you are using 2000 tris, which is 1000 polys, so very very good.

I'd guess that the car was probably the hardest to model, because you had to texture on the grill and lights, which means you must not have had much polys available. Also did you model the back and the other side which is not visible?

Shak 24-08-2009 07:45 PM

Here are some examples of my brother's stuff:

Audi R8
http://img29.imageshack.us/img29/4665/audi41.jpg

Lamborghini Reventon
http://img21.imageshack.us/img21/6885/lr67.jpg

Both of them are about 300,000 polys, because he modeled the tires and the tread. Without them though, they are probably both about 80,000 polys. He also applied mesh smooth, I had to resize the images because they were rendered in 720p and were too big.

Darren 24-08-2009 07:46 PM

Quote:

Originally Posted by Shak (Post 48319)
Quote:

Originally Posted by lloyd (Post 48310)
Pretty good for your first tries. ^^ which one was the hardest to make?

Very good actually, my brother is also a 3DSMax modeler. He doesn't like it when there is limit on the amount of Polys he can use though. Most of his stuff has literally thousands and thousands of polys. But you are using 2000 tris, which is 1000 polys, so very very good.

I'd guess that the car was probably the hardest to model, because you had to texture on the grill and lights, which means you must not have had much polys available. Also did you model the back and the other side which is not visible?

Yeah the car was kinda the hardet because of most of the curves, think it took me like three weeks to do, and yeah Shak I have done all the way around although I didn't run out of polys for the grill, that was part of the assignment to texture one bit of the car and I though the grill and lights would be the best.

Everything else was kinda easier after the car as I really learned a lot on modelling a vehicle. Also the easiest vehicles would of been the M270 as it took me 6 hours to fully create the armed truck. With the Boat coming a close second taking me three days to create.

EDIT: Damn Shak... show me up why don't you! lol

Shak 24-08-2009 07:53 PM

Quote:

Originally Posted by Darren (Post 48323)
Yeah the car was kinda the hardet because of most of the curves, think it took me like three weeks to do, and yeah Shak I have done all the way around although I didn't run out of polys for the grill, that was part of the assignment to texture one bit of the car and I though the grill and lights would be the best.

Everything else was kinda easier after the car as I really learned a lot on modelling a vehicle. Also the easiest vehicles would of been the M270 as it took me 6 hours to fully create the armed truck. With the Boat coming a close second taking me three days to create.

EDIT: Damn Shak... show me up why don't you! lol

Lol, sorry about that. Just wanted to show that when you don't have a poly limit it actually is easier in some ways. Low poly is always a big pain in the ass. Also it took him about 3 years of 3DSMax experience to be able to model this well.

Darren 24-08-2009 08:06 PM

Yeah I know it was a bit of a pain when doing the pain and the car, especially for me as I consider myself a perfectionist, so it was quite hard to alter it to make it below the limit. So you're gaffyh?

Shak 25-08-2009 07:11 AM

Quote:

Originally Posted by Darren (Post 48331)
Yeah I know it was a bit of a pain when doing the pain and the car, especially for me as I consider myself a perfectionist, so it was quite hard to alter it to make it below the limit. So you're gaffyh?

No that's my brother, although I do use his account some times.

Darren 25-08-2009 08:22 AM

Ah right cool. Small world, I thought he was American like lol, I guess I know your brother from Gametrailers, my username is Y2DAZZ.

Dustin S. 26-08-2009 12:47 AM

geez you guys are blowing me away lol. The day the PS4 can render 80k poly's per car on a 20 car track is the day we can no longer tell the differnce from real and fake lol. Imagine people and warzones with that many poly's?

Im still learning 3ds, you guys should post tutorials here in the design center.


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