The fourth edition of the Virtua Fighter 5 developer’s diary has been released today from SEGA AM-2’s Tohru Murayama.
This fourth installment of the diary is a very interesting one as it talks in depth about the Dojo mode of the game. With Virtua Fighter 5 just days away from release in North America the level of hype is at an all time high and for anyone interested in the game as it gets set to release on February 23rd enjoy this latest developer diary.
“Regarding the title "Dojo", which means training hall, I’m a bit worried since I have no idea to what extent it will be accepted. Those who love martial arts or professional wrestling would understand the term, but I don’t think it is a well-known Japanese word like sushi or samurai. In short, a DOJO is the place for practice or training of Martial arts such as JUDO and KENDO (Japanese fencing). As far as the DOJO in VF5, this is the mode that lets you train the characters of your choosing.
First, I’d like to talk about the standard "Command Training". Since you have as many as 17 characters in all, and each has a set of individual techniques, this practice mode is essential. Of course, you can have fun playing the game even if you don’t know all the moves, but the experience grows exponentially the more you learn. This mode is also recommended when you feel like trying characters you do not usually use. It is also possible that you could find out that technique you always receive can be pulled off that simply! There is no doubt your experience will grow by knowing opponents – both in their offensive and defensive capabilities.






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