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Fatal Inertia Delayed Indefinitely On PS3
Posted by Victor Dangelo | Jul 3, 2007 00:00
Fatal Inertia
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KOEI has announced that Fatal Inertia, the highly anticipated futuristic racing game, has been delayed indefinitely on he PS3 but is still on track on the Xbox 360.

This is yet another blow to the gaming lineup on the PS3 as the Xbox 360 version of the game is still set for release on Septmeber 11, 2007.

Many saw this as the type of game which could fill a void WipEout has yet to conquer.

At least we know that WipEout is still coming.

KOEI stated in the announcement that "KOEI has been at the forefront of creating the most engaging action games, so with Fatal Inertia we’re now lending our action game talents to the racing genre to deliver an experience that is as fun as it is fast," said Senior Vice President of KOEI Corporation Amos Ip. "Armed with an eclectic variety of weapons and racing challenges, plus elegant and intuitive driver controls, Fatal Inertia is quite simply bringing high-speed fun and excitement back to the combat racing genre."

"By designing Fatal Inertia’s gameplay around a physics engine it not only allowed us to create a truly different driving model, but it also helped us create a set of dynamic weapons with multiple tactical applications," said Lead Game Designer Michael Bond. "We’ve based many of the game’s weapons on straightforward physical principles, and by doing so we’re giving players the freedom to come up with their own creative ways of using them- ways that even we are still discovering."

Fatal Inertia was set to be the debut title from KOEI’s Toronto-based studio KOEI Canada.


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