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Sega Says Virtua Fighter 5 For PS3 Was Rushed
Posted by Victor Dangelo | Jul 31, 2007 00:00
Virtua Fighter 5
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Sega of America has come out and admitted that the Virtua Fighter 5 release on the PS3 was rushed to market and needed more development time.

The VP of Sega of America Scott Steinberg stated that the PS3 version of Virtua Fighter 5 was rushed to market to get out within the launch window of the console.

That was the big reason as to why the Xbox 360 version has online play functioning while the PS3 version has no online play anywhere to be found.

Steinberg stated that Sega "wanted to go to market quickly with the PS3 SKU" in order to release it within the console’s launch window, so that console missed out on the online fun.

"[AM2] felt that with the 360 they could make online happen"I don’t know how to explain it other than by defining [the VF5 dev team] as just the most incredible craftsmen-oriented group. They’re perfectionists, I guess is probably a better way to say it. They have always been concerned about lag time and that game is as real and pure as a fighting game gets. It doesn’t play around, it takes itself very seriously, and they didn’t want that lag online to be a barrier to people’s experience of the purity in gameplay."

"[AM2] felt that with the 360 they could make online happen, and with a lot of trials and tests and experiments figured out a way to do it where there’s no lag—well extremely minimal lag, almost unnoticeable—so we were quite shocked when they told us it would be online, actually. It was a surprise."

"…I think they felt like, hey, let’s surprise the world.’ That’s how it all kind of came down, so it was one of those great, just serendipitous kinds of moments where it happened and we weren’t expecting it."


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